A mega-compilation of resources I've collected over the years to help me improve at Super Smash Bros. Ultimate. Although many of these resources are specifically geared towards SSBU, they may be applicable to other fighting games as well. I've tried to only include resources that I've personally watched or read and found to be useful. I am constantly updating this document, so please reach out to me on Discord if there's anything you think I should add or change!


General Resources

Smash 101

Beginners Guides

Modding

Character Data

Game Mechanics

Made by [WhyDo](https://twitter.com/WDBTHtGP)

Made by WhyDo

*Source*

Source

How Tilt Stick Works. Made by SK, originally from Isabelle Discord

How Tilt Stick Works. Made by SK, originally from Isabelle Discord

How Frame Advantage Works

  • Hitstun advantage = hitstun (+ landing lag) - endlag/landing lag

  • Hitstun should not be confused with hitlag, which are just freeze frames where both the attacker and opponent are frozen in place (see also shieldlag). An opponent is able to use smash directional influence (SDI) during hitlag to adjust their position and escape combos or multihit moves

  • The formula for hitstun in Ultimate is 0.4 * knockback - 1, but it is also affected by a new “speed-up effect” that takes place when a move sends the opponent into tumble. Once a move starts sending into tumble, hitstun frames increase more slowly than in previous Smash games. Manual hitstun modifiers can add to or deduct from hitstun frames

  • The formula for shieldstun in Ultimate is d * 0.8 * t * m + 2, rounded down

  • $$
    shieldstun = d * 0.8 * t * m + 2
    $$

    Fundamentals

    Movement & Positioning

    Neutral

    From [Neutral.mp4](https://youtu.be/tjmnNbG0HAw) by Krackatoa

    From Neutral.mp4 by Krackatoa

    Made by mellowfermion, [@Fermion_Adam](https://twitter.com/Fermion_Adam)

    Made by mellowfermion, @Fermion_Adam

    Advantage

    From [The Mind of MKLeo: Ledgetrapping](https://www.youtube.com/watch?v=EmRPEV8NU-s&list=PLnMW28u-oYdnGr3VG3NBvYBGXtWjznbv3&index=7)

    From The Mind of MKLeo: Ledgetrapping

    Disadvantage

    Game Sense, Adaptation, & Matchups

    From [The Mind of Nairo & Light: Aggressive Neutral](https://www.youtube.com/watch?v=_vh3W5KllPE&list=PLnMW28u-oYdnGr3VG3NBvYBGXtWjznbv3&index=3)

    From The Mind of Nairo & Light: Aggressive Neutral

    Improvement & Mentality

    Practice

    VOD Review

    Mentality

    Physical Health

    Tournaments, Finding Games, & Community Resources

    Universal Tech

    Character Resources

    Mario

    Donkey Kong

    Link

    Samus / Dark Samus

    Yoshi

    Kirby

    Fox

    Pikachu

    Luigi

    Ness

    Captain Falcon

    Jigglypuff

    Peach/Daisy

    Bowser

    Ice Climbers

    Sheik

    Zelda

    Dr. Mario

    Pichu

    Falco

    Marth

    Lucina

    Young Link

    Ganondorf

    Mewtwo

    Roy

    Chrom

    Mr. Game & Watch

    Meta Knight

    Pit / Dark Pit

    Zero Suit Samus

    Wario

    Snake

    Ike

    Pokémon Trainer

    Diddy Kong

    Lucas

    Sonic

    King Dedede

    Olimar

    Lucario

    R.O.B.

    Toon Link

    Wolf

    Villager

    Mega Man

    Wii Fit Trainer

    Rosalina And Luma

    Little Mac

    Greninja

    Palutena

    Pac-Man

    Robin

    Shulk

    Bowser Jr.

    Duck Hunt

    Ryu

    Ken

    Cloud

    Corrin

    Bayonetta

    Inkling

    Ridley

    Simon/Richter

    King K. Rool

    Isabelle

    Incineroar

    Mii Brawler

    Mii Swordfighter

    Mii Gunner

    Piranha Plant

    Joker

    Hero

    Banjo And Kazooie

    Terry

    Byleth

    Min Min

    Steve

    Sephiroth

    Pyra / Mythra

    Kazuya

    Sora